Castlevania Core
Core Gameplay Prototype: Castlevania-Inspired
This project is a focused representation of the core gameplay mechanics from classic Castlevania games. Designed as a small prototype, it distills the essence of movement, platforming, and combat found in the series.
Features:
• Exploration and Platforming: Navigate a castle-themed level with mechanics like running, dashing, jumping, wall-sliding, and wall-jumping.
• Combat: Perform a three-hit combo attack, complete with animations and retro-style visual effects.
• Dynamic Enemies: Skeleton enemies patrol their territory, pursue the hero on sight, and attack when within range.
• Impactful Interactions: While there’s no health or damage system, enemies are visually stunned and knocked back on hit, with a classic Castlevania white blink effect.
Controls:
• Move: A / D or Arrow Keys
• Jump: Space
• Dash: Shift
• Attack: Mouse Left Click
This game aims to highlight the fundamental gameplay elements that define Castlevania. It’s a non-lethal, visually engaging slice of what makes these games memorable. Perfect for fans of retro platformers or those curious about core mechanics design.
Published | 25 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | Nikita-Barak |
Genre | Platformer |
Made with | Unity |
Tags | 2D, castlevania |
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